London, UK - +44 730 756 4233 - hi@cesarsaez.com
Engineering leader with 20+ years of technical experience, from writing C++ and Python for visual effects to leading engineering teams, scaling organisations, and shaping how they work. I’ve worked across research, product engineering, and large-scale production platforms, consistently operating above my formal title by holding the frame rather than the authority.
Leading a team of PhD researchers in a domain I knew less deeply than the team I was leading taught me the most important lesson of my career: that real ownership must be delegated, and that my success is measured by the team’s rather than by the code I write. I retain the technical depth to engage meaningfully with architectural decisions and step into critical work when delivery is at risk, but the proof I care about is what gets built after I step back, and that is the only metric I have ever found worth optimising for.
Cesar is a skilled software engineer who believes in the craft of coding and has a great understanding of how software fits together. He doesn't settle for what's worked in the past, but is an innovator who searches for newer, better and cooler ways to do things.– Eoin Murphy, Senior Software Engineer at NVIDIA
I had the pleasure of working with Cesar for The Lego Batman movie and Lego Ninjago Movie. He was a great problem solver and was always looking for ways to improve our processes and pipeline. I depended on him to assist our more entry level team members and he did a great job teaching us new ways to produce better code.– Josh Murtack, Senior Creature Technical Director at Weta FX
The best assets of Cesar are their creativity in front of problems and his incredible human touch. During his time as Lead Character TD, he worked to provide flexibility and reliability to the rigs, as well as tools for all the departments. Then, he took the helm of the rigging department and thanks to him we were able to work as a solid team, bringing solutions for all the studio, and facing long-term goals for next productions. And after all this, it seems that we only scratch the surface of his ideas and potential.– Ricard Miras Bellavista, Character TD and Developer at 23lunes
Cesar has an excellent balance of innovation and productivity. He is always thinking about faster, cleaner and reusable ways to achieve things but never forgets that his tools and rigs will be used by people in a real production. Furthermore, he likes teamwork and is willing to help colleagues. I am lucky to be working with him.– Angel Pavon, Core Development Manager at Raw Gaming Group